Game guide · XIAMI-GZS
Follow the steps for Lights Out
Make Lights Out your next activity in the game library. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Look at what changes after your first action. Treat the first round as a chance to learn the controls. Look at what changes after your first action.
An idea for your next attempt
When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Refer to the controls when needed.
What you need to achieve
Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Read that aim before choosing your first action. Take a moment to understand the current position.
Making your moves
- Select a light or an unlit tile.
- The selected tile and its orthogonal neighbours switch state.
- Plan flips so that previously cleared rows stay cleared.
- Use Undo to try another approach.
Getting comfortable with the controls
Use the on-screen controls with a mouse or touch. Keep the playing area visible while using these controls. Make sure you are interacting with the game rather than the surrounding page.
Learn from a sample situation
Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Focus on why the action is allowed, not only its outcome. Keep the game’s format in mind.
Check this before moving on
An unlit tile can still be tapped; it may be necessary to solve the board. Take a moment to reassess the position before continuing. After a move, check what changed. Decide which rule explains the new state before acting again.
Read these answers for extra help
While reading the Guide, what is the goal of Lights Out?
For clarity: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.
As a new player, how do I control Lights Out?
Here is the relevant explanation: Use the on-screen controls with a mouse or touch.
For this browser game, what example helps explain Lights Out?
Keep this in mind: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.
While learning, what should I watch out for in Lights Out?
For clarity: An unlit tile can still be tapped; it may be necessary to solve the board.
On this playing page, what format does Lights Out offer?
Keep this in mind: Play using the solo mode shown on this page. Read the controls before starting a new round.
When I return, which play mode does Lights Out use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
On this playing page, where should I start with Lights Out?
Select a light or an unlit tile.
For my first round, do I need an account or a payment for Lights Out?
Here is the relevant explanation: No player account or payment is needed. Game scores are recreational results, not cash prizes.
For my first round, how can I find Lights Out again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
When I return, how do I report an issue with Lights Out?
Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.